Refactor KRResourceBinding setName method to set

This commit is contained in:
2025-11-13 22:31:00 -08:00
parent 13efe5caec
commit 2ce2582318
9 changed files with 21 additions and 21 deletions

View File

@@ -109,7 +109,7 @@ void KRAudioSource::loadXML(tinyxml2::XMLElement* e)
if (szAudioSampleName == nullptr) { if (szAudioSampleName == nullptr) {
m_sample.clear(); m_sample.clear();
} else { } else {
m_sample.setName(szAudioSampleName); m_sample.set(szAudioSampleName);
} }
float gain = 1.0f; float gain = 1.0f;
@@ -364,7 +364,7 @@ bool KRAudioSource::isPlaying()
void KRAudioSource::setSample(const std::string& sound_name) void KRAudioSource::setSample(const std::string& sound_name)
{ {
m_sample.setName(sound_name); m_sample.set(sound_name);
} }
std::string KRAudioSource::getSample() std::string KRAudioSource::getSample()

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@@ -121,7 +121,7 @@ void KRCamera::loadXML(tinyxml2::XMLElement* e)
KRNode::loadXML(e); KRNode::loadXML(e);
const char* szSkyBoxName = e->Attribute("skybox"); const char* szSkyBoxName = e->Attribute("skybox");
if (szSkyBoxName) { if (szSkyBoxName) {
m_skyBox.setName(szSkyBoxName); m_skyBox.set(szSkyBoxName);
} else { } else {
m_skyBox.clear(); m_skyBox.clear();
} }
@@ -135,7 +135,7 @@ void KRCamera::loadXML(tinyxml2::XMLElement* e)
void KRCamera::setSkyBox(const std::string& skyBox) void KRCamera::setSkyBox(const std::string& skyBox)
{ {
m_skyBox.setName(skyBox); m_skyBox.set(skyBox);
} }
const std::string KRCamera::getSkyBox() const const std::string KRCamera::getSkyBox() const

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@@ -59,7 +59,7 @@ KRCollider::KRCollider(KRScene& scene, std::string collider_name, std::string mo
, m_layer_mask(layer_mask) , m_layer_mask(layer_mask)
, m_audio_occlusion(audio_occlusion) , m_audio_occlusion(audio_occlusion)
{ {
m_model.setName(model_name); m_model.set(model_name);
} }
KRCollider::~KRCollider() KRCollider::~KRCollider()
@@ -84,7 +84,7 @@ tinyxml2::XMLElement* KRCollider::saveXML(tinyxml2::XMLNode* parent)
void KRCollider::loadXML(tinyxml2::XMLElement* e) void KRCollider::loadXML(tinyxml2::XMLElement* e)
{ {
KRNode::loadXML(e); KRNode::loadXML(e);
m_model.setName(e->Attribute("mesh")); m_model.set(e->Attribute("mesh"));
m_layer_mask = 65535; m_layer_mask = 65535;
if (e->QueryUnsignedAttribute("layer_mask", &m_layer_mask) != tinyxml2::XML_SUCCESS) { if (e->QueryUnsignedAttribute("layer_mask", &m_layer_mask) != tinyxml2::XML_SUCCESS) {

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@@ -171,7 +171,7 @@ void KRLight::loadXML(tinyxml2::XMLElement* e)
const char* szFlareTexture = e->Attribute("flare_texture"); const char* szFlareTexture = e->Attribute("flare_texture");
if (szFlareTexture) { if (szFlareTexture) {
m_flareTexture.setName(szFlareTexture); m_flareTexture.set(szFlareTexture);
} else { } else {
m_flareTexture.clear(); m_flareTexture.clear();
} }
@@ -179,7 +179,7 @@ void KRLight::loadXML(tinyxml2::XMLElement* e)
void KRLight::setFlareTexture(std::string flare_texture) void KRLight::setFlareTexture(std::string flare_texture)
{ {
m_flareTexture.setName(flare_texture); m_flareTexture.set(flare_texture);
} }
void KRLight::setFlareSize(float flare_size) void KRLight::setFlareSize(float flare_size)

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@@ -83,9 +83,9 @@ KRModel::KRModel(KRScene& scene, std::string name)
KRModel::KRModel(KRScene& scene, std::string instance_name, std::string model_name[kMeshLODCount], std::string light_map, float lod_min_coverage, bool receives_shadow, bool faces_camera, Vector3 rim_color, float rim_power) KRModel::KRModel(KRScene& scene, std::string instance_name, std::string model_name[kMeshLODCount], std::string light_map, float lod_min_coverage, bool receives_shadow, bool faces_camera, Vector3 rim_color, float rim_power)
: KRNode(scene, instance_name) : KRNode(scene, instance_name)
{ {
m_lightMap.setName(light_map); m_lightMap.set(light_map);
for (int lod = 0; lod < kMeshLODCount; lod++) { for (int lod = 0; lod < kMeshLODCount; lod++) {
m_meshes[lod].setName(model_name[lod]); m_meshes[lod].set(model_name[lod]);
} }
m_min_lod_coverage = lod_min_coverage; m_min_lod_coverage = lod_min_coverage;
m_receivesShadow = receives_shadow; m_receivesShadow = receives_shadow;
@@ -196,7 +196,7 @@ float KRModel::getRimPower()
void KRModel::setLightMap(const std::string& name) void KRModel::setLightMap(const std::string& name)
{ {
m_lightMap.setName(name); m_lightMap.set(name);
} }
std::string KRModel::getLightMap() std::string KRModel::getLightMap()

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@@ -85,7 +85,7 @@ void KRSprite::loadXML(tinyxml2::XMLElement* e)
const char* szSpriteTexture = e->Attribute("sprite_texture"); const char* szSpriteTexture = e->Attribute("sprite_texture");
if (szSpriteTexture) { if (szSpriteTexture) {
m_spriteTexture.setName(szSpriteTexture); m_spriteTexture.set(szSpriteTexture);
} else { } else {
m_spriteTexture.clear(); m_spriteTexture.clear();
} }
@@ -93,7 +93,7 @@ void KRSprite::loadXML(tinyxml2::XMLElement* e)
void KRSprite::setSpriteTexture(std::string sprite_texture) void KRSprite::setSpriteTexture(std::string sprite_texture)
{ {
m_spriteTexture.setName(sprite_texture); m_spriteTexture.set(sprite_texture);
} }
void KRSprite::setSpriteAlpha(float alpha) void KRSprite::setSpriteAlpha(float alpha)

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@@ -78,7 +78,7 @@ const std::string& KRResourceBinding::getName() const
return m_name; return m_name;
} }
void KRResourceBinding::setName(const std::string& name) void KRResourceBinding::set(const std::string& name)
{ {
if (m_name == name) { if (m_name == name) {
return; return;

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@@ -46,11 +46,11 @@ public:
KRResource* get(); KRResource* get();
void set(KRResource* resource); void set(KRResource* resource);
void set(const std::string& name);
bool isSet() const; bool isSet() const;
void clear(); void clear();
const std::string& getName() const; const std::string& getName() const;
void setName(const std::string& name);
virtual bool bind(KRContext* context) = 0; virtual bool bind(KRContext* context) = 0;
bool isBound() const; bool isBound() const;

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@@ -142,42 +142,42 @@ bool KRMaterial::save(Block& data)
void KRMaterial::setAmbientMap(std::string texture_name, Vector2 texture_scale, Vector2 texture_offset) void KRMaterial::setAmbientMap(std::string texture_name, Vector2 texture_scale, Vector2 texture_offset)
{ {
m_ambientMap.setName(texture_name); m_ambientMap.set(texture_name);
m_ambientMapScale = texture_scale; m_ambientMapScale = texture_scale;
m_ambientMapOffset = texture_offset; m_ambientMapOffset = texture_offset;
} }
void KRMaterial::setDiffuseMap(std::string texture_name, Vector2 texture_scale, Vector2 texture_offset) void KRMaterial::setDiffuseMap(std::string texture_name, Vector2 texture_scale, Vector2 texture_offset)
{ {
m_diffuseMap.setName(texture_name); m_diffuseMap.set(texture_name);
m_diffuseMapScale = texture_scale; m_diffuseMapScale = texture_scale;
m_diffuseMapOffset = texture_offset; m_diffuseMapOffset = texture_offset;
} }
void KRMaterial::setSpecularMap(std::string texture_name, Vector2 texture_scale, Vector2 texture_offset) void KRMaterial::setSpecularMap(std::string texture_name, Vector2 texture_scale, Vector2 texture_offset)
{ {
m_specularMap.setName(texture_name); m_specularMap.set(texture_name);
m_specularMapScale = texture_scale; m_specularMapScale = texture_scale;
m_specularMapOffset = texture_offset; m_specularMapOffset = texture_offset;
} }
void KRMaterial::setNormalMap(std::string texture_name, Vector2 texture_scale, Vector2 texture_offset) void KRMaterial::setNormalMap(std::string texture_name, Vector2 texture_scale, Vector2 texture_offset)
{ {
m_normalMap.setName(texture_name); m_normalMap.set(texture_name);
m_normalMapScale = texture_scale; m_normalMapScale = texture_scale;
m_normalMapOffset = texture_offset; m_normalMapOffset = texture_offset;
} }
void KRMaterial::setReflectionMap(std::string texture_name, Vector2 texture_scale, Vector2 texture_offset) void KRMaterial::setReflectionMap(std::string texture_name, Vector2 texture_scale, Vector2 texture_offset)
{ {
m_reflectionMap.setName(texture_name); m_reflectionMap.set(texture_name);
m_reflectionMapScale = texture_scale; m_reflectionMapScale = texture_scale;
m_reflectionMapOffset = texture_offset; m_reflectionMapOffset = texture_offset;
} }
void KRMaterial::setReflectionCube(std::string texture_name) void KRMaterial::setReflectionCube(std::string texture_name)
{ {
m_reflectionCube.setName(texture_name); m_reflectionCube.set(texture_name);
} }
void KRMaterial::setAlphaMode(KRMaterial::alpha_mode_type alpha_mode) void KRMaterial::setAlphaMode(KRMaterial::alpha_mode_type alpha_mode)