KRTexture::createGLTexture renamed to createGPUTexture. Updated all child classes.
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@@ -88,7 +88,7 @@ public:
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void _swapHandles();
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protected:
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virtual bool createGLTexture(int lod_max_dim) = 0;
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virtual bool createGPUTexture(int lod_max_dim) = 0;
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GLuint getHandle();
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struct TextureHandle {
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