Siren audio engine in progress
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@@ -86,7 +86,16 @@ public:
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bool getEnableObstruction();
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void setEnableObstruction(bool enable_obstruction);
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// ---- Siren Audio Engine Interface ----
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void advanceFrames(int frame_count);
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KRAudioBuffer *getBuffer();
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int getBufferFrame();
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private:
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int m_currentBufferFrame; // Siren Audio Engine frame number within current buffer
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void advanceBuffer();
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std::string m_audio_sample_name;
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KRAudioSample *m_audioFile;
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