KRImport now compiling again
--HG-- extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%40167
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@@ -262,8 +262,11 @@ void KRLight::render(KRCamera *pCamera, std::vector<KRLight *> &lights, const KR
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}
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}
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#endif
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void KRLight::allocateShadowBuffers(int cBuffers) {
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#if TARGET_OS_IPHONE
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// First deallocate buffers no longer needed
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for(int iShadow = cBuffers; iShadow < KRENGINE_MAX_SHADOW_BUFFERS; iShadow++) {
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if (shadowDepthTexture[iShadow]) {
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@@ -307,6 +310,7 @@ void KRLight::allocateShadowBuffers(int cBuffers) {
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}
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m_cShadowBuffers = cBuffers;
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#endif
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}
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@@ -329,7 +333,8 @@ int KRLight::configureShadowBufferViewports(const KRViewport &viewport)
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}
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void KRLight::renderShadowBuffers(KRCamera *pCamera)
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{
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{
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#if TARGET_OS_IPHONE
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for(int iShadow=0; iShadow < m_cShadowBuffers; iShadow++) {
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if(!shadowValid[iShadow]) {
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shadowValid[iShadow] = true;
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@@ -371,9 +376,10 @@ void KRLight::renderShadowBuffers(KRCamera *pCamera)
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getScene().render(pCamera, m_shadowViewports[iShadow].getVisibleBounds(), m_shadowViewports[iShadow], KRNode::RENDER_PASS_SHADOWMAP, true);
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}
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}
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#endif
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}
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#endif
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int KRLight::getShadowBufferCount()
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{
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@@ -92,21 +92,33 @@ bool KRMaterial::save(const std::string& path) {
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fprintf(f, "Ns %f\n", m_ns);
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if(m_ambientMap.size()) {
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fprintf(f, "map_Ka %s.pvr -s %f %f -o %f %f\n", m_ambientMap.c_str(), m_ambientMapScale.x, m_ambientMapScale.y, m_ambientMapOffset.x, m_ambientMapOffset.y);
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} else {
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fprintf(f, "# map_Ka filename.pvr -s 1.0 1.0 -o 0.0 0.0\n");
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}
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if(m_diffuseMap.size()) {
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fprintf(f, "map_Kd %s.pvr -s %f %f -o %f %f\n", m_diffuseMap.c_str(), m_diffuseMapScale.x, m_diffuseMapScale.y, m_diffuseMapOffset.x, m_diffuseMapOffset.y);
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} else {
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fprintf(f, "# map_Kd filename.pvr -s 1.0 1.0 -o 0.0 0.0\n");
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}
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if(m_specularMap.size()) {
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fprintf(f, "map_Ks %s.pvr -s %f %f -o %f %f\n", m_specularMap.c_str(), m_specularMapScale.x, m_specularMapScale.y, m_specularMapOffset.x, m_specularMapOffset.y);
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} else {
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fprintf(f, "# map_Ks filename.pvr -s 1.0 1.0 -o 0.0 0.0\n");
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}
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if(m_normalMap.size()) {
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fprintf(f, "map_Normal %s.pvr -s %f %f -o %f %f\n", m_normalMap.c_str(), m_normalMapScale.x, m_normalMapScale.y, m_normalMapOffset.x, m_normalMapOffset.y);
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} else {
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fprintf(f, "# map_Normal filename.pvr -s 1.0 1.0 -o 0.0 0.0\n");
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}
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if(m_reflectionMap.size()) {
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fprintf(f, "map_Reflection %s.pvr -s %f %f -o %f %f\n", m_reflectionMap.c_str(), m_reflectionMapScale.x, m_reflectionMapScale.y, m_reflectionMapOffset.x, m_reflectionMapOffset.y);
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} else {
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fprintf(f, "# map_Reflection filename.pvr -s 1.0 1.0 -o 0.0 0.0\n");
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}
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if(m_reflectionCube.size()) {
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fprintf(f, "map_ReflectionCube %s.pvr\n", m_reflectionCube.c_str());
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} else {
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fprintf(f, "# map_ReflectionCube cubemapname");
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}
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switch(m_alpha_mode) {
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case KRMATERIAL_ALPHA_MODE_OPAQUE:
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@@ -589,7 +589,7 @@ KRNode *LoadMesh(KRNode *parent_node, std::vector<KRResource *> &resources, KFbx
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std::string light_map = pNode->GetName();
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light_map.append("_lightmap");
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KRInstance *new_instance = new KRInstance(parent_node->getScene(), pNode->GetName(), pNode->GetName(), light_map, 0.0f);
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KRInstance *new_instance = new KRInstance(parent_node->getScene(), pNode->GetName(), pNode->GetName(), light_map, 0.0f, true);
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return new_instance;
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} else {
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return NULL;
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@@ -182,7 +182,11 @@ bool KRShaderManager::selectShader(KRCamera &camera, const KRShader *pShader, co
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bool bSameShader = strcmp(pShader->getKey(), m_szCurrentShaderKey) == 0;
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if(!bSameShader) {
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strcpy(m_szCurrentShaderKey, pShader->getKey());
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#if TARGET_OS_IPHONE
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return pShader->bind(camera, viewport, matModel, lights, renderPass);
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#else
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return false;
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#endif
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} else {
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return true;
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}
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