Fixed errors in comment describing PipelineInfo::RasterMode

This commit is contained in:
2022-07-02 21:04:20 -07:00
parent 8db6a4313f
commit 6bb2309d07

View File

@@ -90,10 +90,8 @@ public:
// Disable z-buffer write
glDepthMask(GL_FALSE);
// Enable z-buffer test
glEnable(GL_DEPTH_TEST))
glDepthFunc(GL_LEQUAL);
glDepthRangef(0.0, 1.0);
// Disalbe z-buffer test
glDisable(GL_DEPTH_TEST)
*/
kAdditive = 3,
/*
@@ -106,22 +104,24 @@ public:
// Disable z-buffer write
glDepthMask(GL_FALSE);
// Disalbe z-buffer test
glDisable(GL_DEPTH_TEST)
// Enable z-buffer test
glEnable(GL_DEPTH_TEST))
glDepthFunc(GL_LEQUAL);
glDepthRangef(0.0, 1.0);
*/
kAdditiveNoTest = 4,
/*
kAdditive is equivalent to:
kAdditive is equivalent to:
// Enable additive blending
glEnable(GL_BLEND));
glBlendFunc(GL_ONE, GL_ONE));
// Enable additive blending
glEnable(GL_BLEND));
glBlendFunc(GL_ONE, GL_ONE));
// Disable z-buffer write
glDepthMask(GL_FALSE);
// Disable z-buffer write
glDepthMask(GL_FALSE);
// Disalbe z-buffer test
glDisable(GL_DEPTH_TEST)
// Disalbe z-buffer test
glDisable(GL_DEPTH_TEST)
*/
};
const std::string* shader_name;