Cleanup methods in KRCamera that should be private

--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%4068
This commit is contained in:
kearwood
2012-08-16 17:51:27 +00:00
parent 8071731b7a
commit 721d25f0ed
4 changed files with 7 additions and 7 deletions

View File

@@ -58,9 +58,7 @@ public:
void invalidatePostShader();
void invalidateShadowBuffers();
void allocateShadowBuffers();
void createBuffers();
void loadShaders(KRContext &context);
void createBuffers(KRContext &context);
KRVector3 getPosition() const;
void setPosition(const KRVector3 &position);
@@ -163,6 +161,8 @@ private:
void renderFrame(KRContext &context, KRScene &scene, KRMat4 &viewMatrix, KRVector3 &lightDirection, KRVector3 &cameraPosition);
void loadShaders(KRContext &context);
// Code using these shader functions will later be refactored to integrate with KRShaderManager
static bool ValidateProgram(GLuint prog);
static bool LoadShader(KRContext &context, const std::string &name, GLuint *programPointer, const std::string &options);