KRReverbZone is now using KRNodeProperty
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@@ -39,17 +39,14 @@ using namespace hydra;
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void KRReverbZone::InitNodeInfo(KrNodeInfo* nodeInfo)
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{
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KRNode::InitNodeInfo(nodeInfo);
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nodeInfo->reverb_zone.gain = 1.0f;
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nodeInfo->reverb_zone.gradient = 0.25f;
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nodeInfo->reverb_zone.gain = decltype(m_reverb_gain)::defaultVal;
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nodeInfo->reverb_zone.gradient = decltype(m_gradient_distance)::defaultVal;
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nodeInfo->reverb_zone.sample = -1;
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nodeInfo->reverb_zone.pZoneName = nullptr;
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nodeInfo->reverb_zone.pZoneName = decltype(m_zone)::defaultVal;
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}
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KRReverbZone::KRReverbZone(KRScene& scene, std::string name) : KRNode(scene, name)
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{
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m_reverb = "";
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m_reverb_gain = 1.0f;
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m_gradient_distance = 0.25f;
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}
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KRReverbZone::~KRReverbZone()
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@@ -63,10 +60,10 @@ std::string KRReverbZone::getElementName()
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tinyxml2::XMLElement* KRReverbZone::saveXML(tinyxml2::XMLNode* parent)
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{
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tinyxml2::XMLElement* e = KRNode::saveXML(parent);
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e->SetAttribute("zone", m_zone.c_str());
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e->SetAttribute("sample", m_reverb.c_str());
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e->SetAttribute("gain", m_reverb_gain);
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e->SetAttribute("gradient", m_gradient_distance);
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m_zone.save(e);
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m_reverb.save(e);
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m_reverb_gain.save(e);
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m_gradient_distance.save(e);
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return e;
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}
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@@ -74,24 +71,16 @@ void KRReverbZone::loadXML(tinyxml2::XMLElement* e)
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{
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KRNode::loadXML(e);
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m_zone = e->Attribute("zone");
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m_gradient_distance = 0.25f;
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if (e->QueryFloatAttribute("gradient", &m_gradient_distance) != tinyxml2::XML_SUCCESS) {
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m_gradient_distance = 0.25f;
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}
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m_reverb = e->Attribute("sample");
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m_reverb_gain = 1.0f;
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if (e->QueryFloatAttribute("gain", &m_reverb_gain) != tinyxml2::XML_SUCCESS) {
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m_reverb_gain = 1.0f;
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}
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m_zone.load(e);
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m_gradient_distance.load(e);
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m_reverb.load(e);
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m_reverb_gain.load(e);
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}
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std::string KRReverbZone::getReverb()
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KRAudioSample* KRReverbZone::getReverb()
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{
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return m_reverb;
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m_reverb.val.bind(&getContext());
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return m_reverb.val.get();
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}
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void KRReverbZone::setReverb(const std::string& reverb)
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@@ -32,8 +32,11 @@
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#pragma once
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#include "resources/KRResource.h"
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#include "resources/audio/KRAudioSampleBinding.h"
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#include "KRNode.h"
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class KRAudioSample;
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class KRReverbZone : public KRNode
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{
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public:
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@@ -53,7 +56,7 @@ public:
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float getGradientDistance();
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void setGradientDistance(float gradient_distance);
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std::string getReverb();
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KRAudioSample* getReverb();
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void setReverb(const std::string& reverb);
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float getReverbGain();
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@@ -64,10 +67,8 @@ public:
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float getContainment(const hydra::Vector3& pos);
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private:
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std::string m_zone;
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float m_gradient_distance;
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std::string m_reverb;
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float m_reverb_gain;
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KRNODE_PROPERTY(std::string, m_zone, "", "zone");
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KRNODE_PROPERTY(float, m_gradient_distance, 0.25f, "gradient");
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KRNODE_PROPERTY(KRAudioSampleBinding, m_reverb, nullptr, "sample");
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KRNODE_PROPERTY(float, m_reverb_gain, 1.f, "gain");
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};
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@@ -338,7 +338,7 @@ typedef struct
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struct
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{
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// KR_STRUCTURE_TYPE_NODE_AMBIENT_ZONE
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char* pZoneName;
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const char* pZoneName;
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float gradient;
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float gain;
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KrResourceMapIndex sample;
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@@ -346,7 +346,7 @@ typedef struct
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struct
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{
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// KR_STRUCTURE_TYPE_NODE_REVERB_ZONE
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char* pZoneName;
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const char* pZoneName;
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float gradient;
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float gain;
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KrResourceMapIndex sample;
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@@ -1453,7 +1453,7 @@ void KRAudioManager::startFrame(float deltaTime)
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if (zi.weight > 0.0f) {
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if (m_reverb_zone_weights.find(sphere->getZone()) == m_reverb_zone_weights.end()) {
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zi.reverb_zone = sphere;
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zi.reverb_sample = get(sphere->getReverb());
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zi.reverb_sample = sphere->getReverb();
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m_reverb_zone_weights[sphere->getZone()] = zi;
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m_reverb_zone_total_weight += zi.weight;
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} else {
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