WIP OSX and TvOS support
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@@ -107,6 +107,16 @@ using std::hash;
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#define GL_ANY_SAMPLES_PASSED_EXT GL_ANY_SAMPLES_PASSED
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#define GL_QUERY_RESULT_EXT GL_QUERY_RESULT
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#define GL_OES_mapbuffer 1
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#define glMapBufferOES glMapBuffer
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#define glUnmapBufferOES glUnmapBuffer
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#define GL_WRITE_ONLY_OES GL_WRITE_ONLY
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#define GL_OES_vertex_array_object 1
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#define glGenVertexArraysOES glGenVertexArrays
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#define glBindVertexArrayOES glBindVertexArray
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#define glDeleteVertexArraysOES glDeleteVertexArrays
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#endif
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#include <Accelerate/Accelerate.h>
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