Commit Graph

5 Commits

Author SHA1 Message Date
09d6998d3d CPU Optimization Pass 2013-04-25 16:21:28 -07:00
5d1daa22dc Looping audio clips now functioning correctly in Siren.
KRAudioSource::IsPlaying() now returning false when a non-looping audio source ends.
2013-02-27 13:11:24 -08:00
743955fbe0 Siren audio engine in progress
Added HRTF (Kemar) samples for 3d spatialization
Exposed frame buffer width and height for camera renderFrame calls.
Fixed a bug that caused objects containing a mixture of both opaque and transparent materials to be rendered entirely in the transparent render pass.  Now the sub meshes are evaluated independently.
2013-02-08 17:28:17 -08:00
63d333ae46 Siren audio engine in progress 2013-02-07 13:00:51 -08:00
ff63061722 Organized project to be more portable and require fewer steps to integrate into application projects in Xcode.
Moved standard assets into bundles
2013-01-31 02:16:47 -08:00