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691 Commits 1 Branch 3 Tags
95a506e6bfdcef3581bde98cdba975a4ae691d27
Commit Graph

6 Commits

Author SHA1 Message Date
kearwood
ce7ecbdd9a Compiling shaders to SPIR-V 1.5
WIP Vulkan Pipeline initialization
2021-08-10 20:13:32 -07:00
Kearwood Gilbert
76b7e64ae6 Fixed KRDatablock::Append where the data was not expanded correctly to concatenate a std::String. Converted sprite shader. Adjusted Spirv compile logging. 2020-12-30 18:24:36 -08:00
Kearwood Gilbert
21ca133e30 Removed old shaders and asset folders 2019-12-01 16:38:50 -08:00
Kearwood Gilbert
9f71c278ea Imported glslang library. Refactoring shader manager. 2019-12-01 15:49:49 -08:00
Kearwood Gilbert
9063cf8915 Configuring CMake to build assets into output folder 2019-11-30 18:28:42 -08:00
Kearwood Gilbert
20121e7eaa kraken_convert now takes an '-o' argument to specify the output bundle. Created cmake scripts to use kraken_convert to bundle standard assets. HRTF Kemar data is now bundled by cmake scripts. Added README.md for HRTF Kemar data 2019-11-30 17:57:45 -08:00
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