Commit Graph

682 Commits

Author SHA1 Message Date
f1fb41a29c Vulkan Shader Module initialization 2021-05-02 21:08:14 -07:00
2385a19926 Implement GPU auto selection, preferring discrete over integrated 2021-05-02 18:31:53 -07:00
76b7e64ae6 Fixed KRDatablock::Append where the data was not expanded correctly to concatenate a std::String. Converted sprite shader. Adjusted Spirv compile logging. 2020-12-30 18:24:36 -08:00
75d3f019ae Spirv binaries are now compiled into the standard asset bundle 2020-12-30 17:03:18 -08:00
893092e0ad Merge branch 'master' of github.com:kearwood/kraken into master 2020-12-30 15:20:23 -08:00
ba3c7ce25e Standard Asset sources now added to CMake project output 2020-12-30 15:19:11 -08:00
e477a4d81f Fixed warning 2020-08-09 20:39:04 -07:00
2b0482e1c6 KrDataBlock::Append(std::string) now correctly handles null termination in output KRDataBlock when used multiple times. Implemented KrGetResourceData API call. KrCompileAllShaders now outputs shader compilation logs as a KRResource. kraken_convert now outputs shader compile logs when failure occurs. 2020-08-09 20:34:21 -07:00
eefa3718ef kraken_convert now supports reading list of assets from a file. 2020-08-09 19:05:43 -07:00
fee1195cbc Experiment - debugging Azure DevOps build failure 2020-08-07 01:40:03 -07:00
b2650474ce WIP GLSLang based compilation 2020-08-07 00:41:05 -07:00
95fdd30b02 Now only initializing glslang when compiling shaders 2020-08-06 19:03:39 -07:00
283c4e152a Improved kraken_convert command line parsing 2020-08-06 18:52:06 -07:00
78172b5abc Added KrCompileAllShaders and stub implementation 2020-08-06 18:15:58 -07:00
b405c3014f Creating image views for swap chain 2020-07-23 23:21:13 -07:00
af43934a01 Creating swap chain 2020-07-23 22:57:08 -07:00
a5aefdf3d6 WIP Creating Swap chain 2020-07-23 19:03:04 -07:00
9762e021ce A graphics device is now selected to ensure that it supports rendering to the window render surfaces 2020-07-23 18:29:03 -07:00
1ca6af364e Implemented KrCreateWindowSurface and KrDeleteWindowSurface 2020-07-23 17:03:40 -07:00
cf29556d41 WIP Implementing KrCreateWindowSurface and KrDeleteWindowSurface 2020-07-22 19:38:01 -07:00
f1d25b4cdf Disabled exceptions for stl on WIN32. Fixed warnings 2020-07-22 17:37:22 -07:00
46c356ebc5 Implemented KrMapResource 2020-07-22 17:11:27 -07:00
3737c5a250 Implemented unmapResource 2020-07-13 18:54:15 -07:00
5c349f7b94 Extenting stub functions from API into KRContext 2020-07-13 16:46:00 -07:00
784ac71c14 Added linux configure script and toolchain 2020-07-07 13:52:27 -07:00
a713c8273a Added KrSetNodeWorldTransform API Call stub function 2020-06-29 21:09:42 -07:00
7634d98641 Create structures and stub functions for scene graph manipulation 2020-06-24 23:47:00 -07:00
f7cb8b124e Now generating both static and dynamic libs. Libs are now copied to output/lib directory 2020-06-24 22:01:21 -07:00
09dce867df Public headers now copied to the output directory 2020-06-23 18:52:31 -07:00
d39df0f370 Changed submodules to use https instead of ssh 2020-06-23 15:32:22 -07:00
ae944a0a68 Updated gitmodule paths to be consistent 2020-06-23 15:16:16 -07:00
172ca74f70 Now using Volk rather than statically linking the Vulkan loader 2020-06-23 15:08:39 -07:00
4761bbc66b Implemented KrInitNodeInfo 2020-06-21 22:42:10 -07:00
0fc6ec1357 Added scene node structs to API 2020-06-12 18:49:07 -07:00
18a2bb5688 Added KrCreateScene API 2020-06-11 21:41:17 -07:00
592f811d71 Memory mapped krbundles fixed for WIN32 2020-06-08 23:23:39 -07:00
8901ac041a Now passing standard assets bundle path to test executable 2020-04-01 22:02:22 -07:00
280de9b6da Added standard_assets as dependency to hello_cube test 2020-03-26 19:24:55 -07:00
1cf55f3553 Merge branch 'master' of github.com:KrakenEngine/kraken 2019-12-08 16:42:59 -08:00
7ed62785d2 Merge pull request #1 from KrakenEngine/feature-vulkan
Feature vulkan merged to master.  Work to continue there
2019-12-08 16:36:31 -08:00
1b22313d57 CMakeList script to copy headers to output directory 2019-12-08 16:35:46 -08:00
94b351f9ee Introducing KRResourceManager superclass 2019-12-08 16:29:49 -08:00
21ca133e30 Removed old shaders and asset folders 2019-12-01 16:38:50 -08:00
1c5520fa3a Added KRShader and KRShaderManager for spir-v binaries 2019-12-01 16:20:55 -08:00
9f71c278ea Imported glslang library. Refactoring shader manager. 2019-12-01 15:49:49 -08:00
9063cf8915 Configuring CMake to build assets into output folder 2019-11-30 18:28:42 -08:00
20121e7eaa kraken_convert now takes an '-o' argument to specify the output bundle. Created cmake scripts to use kraken_convert to bundle standard assets. HRTF Kemar data is now bundled by cmake scripts. Added README.md for HRTF Kemar data 2019-11-30 17:57:45 -08:00
8abe05d950 Updated to VS 2019 2019-11-14 23:23:24 -08:00
7bfef630d0 Update Hydra submodule 2019-08-22 17:46:17 -07:00
Kearwood Kip Gilbert
aca476afa9 ShaderManager now uses SourceManager 2019-08-18 18:03:44 -07:00