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kraken/kraken/KRSwapchain.h

62 lines
2.3 KiB
C++

//
// KRSwapchain.h
// Kraken Engine
//
// Copyright 2022 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#pragma once
#include "KREngine-common.h"
#include "KRContext.h"
class KRRenderPass;
class KRSwapchain : public KRContextObject
{
public:
KRSwapchain(KRContext& context);
~KRSwapchain();
KrResult create(KRDevice& device, VkSurfaceKHR& surface, VkSurfaceFormatKHR& surfaceFormat, VkFormat depthFormat, VkExtent2D& extent, uint32_t imageCount, const KRRenderPass& renderPass);
void destroy(KRDevice& device);
VkSwapchainKHR m_swapChain;
VkExtent2D m_extent;
VkFormat m_imageFormat;
VkFormat m_depthFormat;
VkImage m_depthImage;
VmaAllocation m_depthImageAllocation;
VkImageView m_depthImageView;
std::vector<VkImage> m_images;
std::vector<VkImageView> m_imageViews;
std::vector<VkFramebuffer> m_framebuffers;
};