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15ebea15339cd3993194838505e7c6bd98075be1
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kearwood 15ebea1533 Now using VAO's (OES_vertex_array_object extension) to improve performance of scenes with many materials and objects
--HG--
extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%40140
2012-10-25 18:28:30 +00:00
KREngine
Now using VAO's (OES_vertex_array_object extension) to improve performance of scenes with many materials and objects
2012-10-25 18:28:30 +00:00
krengine.xcworkspace
Added glViewPort call to stop popping of scale when shadow maps are enabled and disabled
2012-03-15 17:22:48 +00:00
KRWorldBuilder
Fixed inaccurate view frustum culling
2012-09-21 07:31:18 +00:00
objpack
Implemented visualization of octrees for debugging occlusion culling algorithms.
2012-09-05 18:14:08 +00:00
objview
Implemented global dynamic texture LOD selection to constrain texture memory usage within bounds
2012-09-26 20:07:48 +00:00
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19 MiB
Languages
C++ 86.4%
GLSL 7.2%
CMake 2.4%
Objective-C++ 1.9%
C 1.9%
Other 0.2%
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