- KRModel renamed to KRMesh - KRModelManager renamed to KRMeshManager - KRInstance renamed to KRModel - "instance" in scene graph xml is now "model" Implemented layer masks for line and ray casting Implemented KRReverbZone object, to be later wired into audio engine to select reverb preset based on listener proximity --HG-- extra : convert_revision : svn%3A7752d6cf-9f14-4ad2-affc-04f1e67b81a5/trunk%40211
124 KiB
124 KiB