100 lines
3.8 KiB
C++
100 lines
3.8 KiB
C++
//
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// KRPipelineManager.h
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// Kraken Engine
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//
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// Copyright 2022 Kearwood Gilbert. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of Kearwood Gilbert.
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//
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#include "KREngine-common.h"
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#include "KRCamera.h"
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#include "KRDataBlock.h"
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#include "KRNode.h"
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#include "KRSurface.h"
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#include "KRMesh.h"
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using std::map;
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using std::vector;
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#include "KRPipeline.h"
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#ifndef KRPIPELINEMANAGER_H
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#define KRPIPELINEMANAGER_H
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class KRPipeline;
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class KRCamera;
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class KRPipelineManager : public KRContextObject {
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public:
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typedef struct {
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const std::string* shader_name;
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KRCamera* pCamera;
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const std::vector<KRPointLight*>* point_lights;
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const std::vector<KRDirectionalLight*>* directional_lights;
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const std::vector<KRSpotLight*>* spot_lights;
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int bone_count;
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bool bDiffuseMap : 1;
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bool bNormalMap : 1;
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bool bSpecMap : 1;
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bool bReflectionMap : 1;
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bool bReflectionCubeMap : 1;
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bool bLightMap : 1;
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bool bDiffuseMapScale : 1;
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bool bSpecMapScale : 1;
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bool bNormalMapScale : 1;
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bool bReflectionMapScale : 1;
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bool bDiffuseMapOffset : 1;
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bool bSpecMapOffset : 1;
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bool bNormalMapOffset : 1;
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bool bReflectionMapOffset : 1;
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bool bAlphaTest : 1;
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bool bAlphaBlend : 1;
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bool bRimColor : 1;
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KRNode::RenderPass renderPass;
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} PipelineInfo;
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KRPipelineManager(KRContext &context);
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virtual ~KRPipelineManager();
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KRPipeline* get(const char* szKey);
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KRPipeline *getPipeline(KRSurface& surface, KRRenderPass& renderPass, const std::string& shader_name, uint32_t vertexAttributes, KRMesh::model_format_t modelFormat);
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KRPipeline* getPipeline(const PipelineInfo& info);
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bool selectPipeline(KRCamera &camera, KRPipeline *pPipeline, const KRViewport &viewport, const Matrix4 &matModel, const std::vector<KRPointLight *> *point_lights, const std::vector<KRDirectionalLight *> *directional_lights, const std::vector<KRSpotLight *> *spot_lights, int bone_count, const KRNode::RenderPass &renderPass, const Vector3 &rim_color, float rim_power, const Vector4 &fade_color);
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bool selectPipeline(const PipelineInfo& info, const KRViewport& viewport, const Matrix4& matModel, const Vector3& rim_color, float rim_power, const Vector4& fade_color);
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size_t getPipelineHandlesUsed();
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KRPipeline *m_active_pipeline;
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private:
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typedef std::map<std::pair<std::string, std::vector<int> >, KRPipeline*> PipelineMap;
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PipelineMap m_pipelines;
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};
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#endif
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