Files
kraken/KREngine/kraken_standard_assets_ios/Shaders
Kearwood Gilbert 79abdd98d0 Implemented rim_light and rim_power shader parameters, enabling outlining of objects on a per-model basis.
Will need to later refactor to allow for a more scalable means of adding per-model shader attributes.

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branch : nfb
2013-12-05 01:09:31 -08:00
..
2013-05-24 12:20:47 -07:00