- Implemented connection between LOD groups and texture streaming, which delays the switch to a new LOD group until the required textures have completed streaming in. - Corrected bug in KRMaterial that resulted in reflection cube texture names being formatted incorrectly in the mtl file - Scene graph now requires that lod_group nodes only be contained within lod_set nodes. - Scene graph group nodes that do not have a LOD minimum or maximum distance are now stored as "node" rather than as "lod_group" nodes. - IMPORTANT! Scenes exported with this version will not be backwards compatible with earlier versions due to the requirement of lod_set nodes. --HG-- branch : nfb extra : rebase_source : 1ff640b85338a794841ebbb2bf0087306ff59143
99 lines
3.3 KiB
C++
99 lines
3.3 KiB
C++
//
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// KRModel.h
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// KREngine
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//
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// Copyright 2012 Kearwood Gilbert. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of Kearwood Gilbert.
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//
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#include "KREngine-common.h"
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#ifndef KRMODEL_H
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#define KRMODEL_H
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#include "KRMesh.h"
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#include "KRMat4.h"
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#include "KRVector3.h"
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#include "KRModel.h"
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#include "KRCamera.h"
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#include "KRMeshManager.h"
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#include "KRNode.h"
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#include "KRContext.h"
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#include "KRMesh.h"
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#include "KRTexture.h"
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#include "KRBone.h"
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class KRModel : public KRNode {
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public:
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KRModel(KRScene &scene, std::string instance_name, std::string model_name, std::string light_map, float lod_min_coverage, bool receives_shadow, bool faces_camera, KRVector3 rim_color = KRVector3::Zero(), float rim_power = 0.0f);
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virtual ~KRModel();
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virtual std::string getElementName();
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virtual tinyxml2::XMLElement *saveXML( tinyxml2::XMLNode *parent);
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virtual void render(KRCamera *pCamera, std::vector<KRPointLight *> &point_lights, std::vector<KRDirectionalLight *> &directional_lights, std::vector<KRSpotLight *>&spot_lights, const KRViewport &viewport, KRNode::RenderPass renderPass);
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virtual KRAABB getBounds();
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void setRimColor(const KRVector3 &rim_color);
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void setRimPower(float rim_power);
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KRVector3 getRimColor();
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float getRimPower();
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void setLightMap(const std::string &name);
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std::string getLightMap();
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virtual kraken_stream_level getStreamLevel(bool prime = true);
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private:
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std::vector<KRMesh *> m_models;
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unordered_map<KRMesh *, std::vector<KRBone *> > m_bones; // Outer std::map connects model to set of bones
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KRTexture *m_pLightMap;
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std::string m_lightMap;
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std::string m_model_name;
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float m_min_lod_coverage;
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void loadModel();
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bool m_receivesShadow;
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bool m_faces_camera;
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KRMat4 m_boundsCachedMat;
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KRAABB m_boundsCached;
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KRVector3 m_rim_color;
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float m_rim_power;
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};
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#endif
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