Files
kraken/kraken/KRHelpers.cpp

82 lines
3.1 KiB
C++

//
// KRHelpers.cpp
// Kraken Engine
//
// Copyright 2022 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#include "KREngine-common.h"
#include "KRHelpers.h"
namespace kraken {
void SetUniform(GLint location, const Vector2 &v)
{
if (location != -1) GLDEBUG(glUniform2f(location, v.x, v.y));
}
void SetUniform(GLint location, const Vector3 &v)
{
if (location != -1) GLDEBUG(glUniform3f(location, v.x, v.y, v.z));
}
void SetUniform(GLint location, const Vector4 &v)
{
if (location != -1) GLDEBUG(glUniform4f(location, v.x, v.y, v.z, v.w));
}
void SetUniform(GLint location, const Matrix4 &v)
{
if (location != -1) GLDEBUG(glUniformMatrix4fv(location, 1, GL_FALSE, v.c));
}
void setXMLAttribute(const std::string &base_name, tinyxml2::XMLElement *e, const Vector3 &value, const Vector3 &default_value)
{
// TODO - Increase number of digits after the decimal in floating point format (6 -> 12?)
// FINDME, TODO - This needs optimization...
if (value != default_value) {
e->SetAttribute((base_name + "_x").c_str(), value.x);
e->SetAttribute((base_name + "_y").c_str(), value.y);
e->SetAttribute((base_name + "_z").c_str(), value.z);
}
}
const Vector3 getXMLAttribute(const std::string &base_name, tinyxml2::XMLElement *e, const Vector3 &default_value)
{
Vector3 value;
if (e->QueryFloatAttribute((base_name + "_x").c_str(), &value.x) == tinyxml2::XML_SUCCESS
&& e->QueryFloatAttribute((base_name + "_y").c_str(), &value.y) == tinyxml2::XML_SUCCESS
&& e->QueryFloatAttribute((base_name + "_z").c_str(), &value.z) == tinyxml2::XML_SUCCESS) {
return value;
} else {
return default_value;
}
}
} // namespace kraken