- Implemented connection between LOD groups and texture streaming, which delays the switch to a new LOD group until the required textures have completed streaming in. - Corrected bug in KRMaterial that resulted in reflection cube texture names being formatted incorrectly in the mtl file - Scene graph now requires that lod_group nodes only be contained within lod_set nodes. - Scene graph group nodes that do not have a LOD minimum or maximum distance are now stored as "node" rather than as "lod_group" nodes. - IMPORTANT! Scenes exported with this version will not be backwards compatible with earlier versions due to the requirement of lod_set nodes. --HG-- branch : nfb extra : rebase_source : 1ff640b85338a794841ebbb2bf0087306ff59143
147 lines
5.1 KiB
C++
147 lines
5.1 KiB
C++
//
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// KRVector3.h
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// KREngine
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//
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// Copyright 2012 Kearwood Gilbert. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of Kearwood Gilbert.
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//
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#ifndef KRVECTOR3
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#define KRVECTOR3
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#include "KREngine-common.h"
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class KRVector2;
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class KRVector4;
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class KRVector3 {
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public:
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union {
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struct {
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float x, y, z;
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};
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float c[3];
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};
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KRVector3();
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KRVector3(float X, float Y, float Z);
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KRVector3(float v);
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KRVector3(float *v);
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KRVector3(double *v);
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KRVector3(const KRVector3 &v);
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KRVector3(const KRVector4 &v);
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~KRVector3();
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// KRVector2 swizzle getters
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KRVector2 xx() const;
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KRVector2 xy() const;
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KRVector2 xz() const;
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KRVector2 yx() const;
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KRVector2 yy() const;
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KRVector2 yz() const;
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KRVector2 zx() const;
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KRVector2 zy() const;
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KRVector2 zz() const;
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// KRVector2 swizzle setters
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void xy(const KRVector2 &v);
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void xz(const KRVector2 &v);
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void yx(const KRVector2 &v);
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void yz(const KRVector2 &v);
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void zx(const KRVector2 &v);
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void zy(const KRVector2 &v);
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KRVector3& operator =(const KRVector3& b);
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KRVector3& operator =(const KRVector4& b);
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KRVector3 operator +(const KRVector3& b) const;
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KRVector3 operator -(const KRVector3& b) const;
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KRVector3 operator +() const;
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KRVector3 operator -() const;
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KRVector3 operator *(const float v) const;
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KRVector3 operator /(const float v) const;
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KRVector3& operator +=(const KRVector3& b);
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KRVector3& operator -=(const KRVector3& b);
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KRVector3& operator *=(const float v);
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KRVector3& operator /=(const float v);
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bool operator ==(const KRVector3& b) const;
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bool operator !=(const KRVector3& b) const;
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// Comparison operators are implemented to allow insertion into sorted containers such as std::set
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bool operator >(const KRVector3& b) const;
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bool operator <(const KRVector3& b) const;
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float& operator[](unsigned i);
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float operator[](unsigned i) const;
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float sqrMagnitude() const; // calculate the square of the magnitude (useful for comparison of magnitudes without the cost of a sqrt() function)
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float magnitude() const;
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void scale(const KRVector3 &v);
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void normalize();
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static KRVector3 Normalize(const KRVector3 &v);
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static KRVector3 Cross(const KRVector3 &v1, const KRVector3 &v2);
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static float Dot(const KRVector3 &v1, const KRVector3 &v2);
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static KRVector3 Min();
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static KRVector3 Max();
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static KRVector3 Zero();
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static KRVector3 One();
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static KRVector3 Forward();
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static KRVector3 Backward();
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static KRVector3 Up();
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static KRVector3 Down();
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static KRVector3 Left();
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static KRVector3 Right();
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static KRVector3 Scale(const KRVector3 &v1, const KRVector3 &v2);
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static KRVector3 Lerp(const KRVector3 &v1, const KRVector3 &v2, float d);
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static KRVector3 Slerp(const KRVector3 &v1, const KRVector3 &v2, float d);
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static void OrthoNormalize(KRVector3 &normal, KRVector3 &tangent); // Gram-Schmidt Orthonormalization
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void setUniform(GLint location) const;
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void setXMLAttribute(const std::string &base_name, tinyxml2::XMLElement *e, const KRVector3 &default_value);
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void getXMLAttribute(const std::string &base_name, tinyxml2::XMLElement *e, const KRVector3 &default_value);
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};
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namespace std {
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template<>
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struct hash<KRVector3> {
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public:
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size_t operator()(const KRVector3 &s) const
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{
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size_t h1 = hash<float>()(s.x);
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size_t h2 = hash<float>()(s.y);
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size_t h3 = hash<float>()(s.z);
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return h1 ^ ( h2 << 1 ) ^ (h3 << 2);
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}
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};
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};
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#endif |