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c7948ea314ba23b6b1a81289eee0208c8306ffa4
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Kearwood Gilbert c7948ea314 KRSprite objects now have their own shader, rather than sharing the "Flare" shader.
Implemented per-sprite alpha.

--HG--
branch : nfb
2013-12-03 01:15:17 -08:00
KREngine
KRSprite objects now have their own shader, rather than sharing the "Flare" shader.
2013-12-03 01:15:17 -08:00
krengine.xcworkspace
Added glViewPort call to stop popping of scale when shadow maps are enabled and disabled
2012-03-15 17:22:48 +00:00
KRWorldBuilder
KRWorldBuilder framework in progress
2013-01-13 08:10:38 +00:00
objpack
Updated KRObjPack to match Kraken engine changes
2013-01-13 08:10:09 +00:00
objview
Updated KRObjView to match Kraken engine changes
2013-01-13 08:09:45 +00:00
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19 MiB
Languages
C++ 86.4%
GLSL 7.2%
CMake 2.4%
Objective-C++ 1.9%
C 1.9%
Other 0.2%
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