208 lines
6.8 KiB
C++
Executable File
208 lines
6.8 KiB
C++
Executable File
//
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// KRLODGroup.cpp
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// Kraken Engine
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//
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// Copyright 2022 Kearwood Gilbert. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of Kearwood Gilbert.
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//
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#include "KRLODGroup.h"
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#include "KRLODSet.h"
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#include "KRContext.h"
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/* static */
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void KRLODGroup::InitNodeInfo(KrNodeInfo* nodeInfo)
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{
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KRNode::InitNodeInfo(nodeInfo);
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nodeInfo->lod_group.min_distance = 0.0f;
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nodeInfo->lod_group.max_distance = 0.0f;
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nodeInfo->lod_group.reference_min = Vector3::Zero();
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nodeInfo->lod_group.reference_max = Vector3::Zero();
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nodeInfo->lod_group.use_world_units = true;
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}
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KRLODGroup::KRLODGroup(KRScene& scene, std::string name) : KRNode(scene, name)
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{
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m_min_distance = 0.0f;
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m_max_distance = 0.0f;
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m_reference = AABB::Create(Vector3::Zero(), Vector3::Zero());
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m_use_world_units = true;
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}
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KRLODGroup::~KRLODGroup()
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{}
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std::string KRLODGroup::getElementName()
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{
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return "lod_group";
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}
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tinyxml2::XMLElement* KRLODGroup::saveXML(tinyxml2::XMLNode* parent)
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{
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tinyxml2::XMLElement* e = KRNode::saveXML(parent);
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e->SetAttribute("min_distance", m_min_distance);
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e->SetAttribute("max_distance", m_max_distance);
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e->SetAttribute("reference_min_x", m_reference.min.x);
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e->SetAttribute("reference_min_y", m_reference.min.y);
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e->SetAttribute("reference_min_z", m_reference.min.z);
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e->SetAttribute("reference_max_x", m_reference.max.x);
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e->SetAttribute("reference_max_y", m_reference.max.y);
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e->SetAttribute("reference_max_z", m_reference.max.z);
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e->SetAttribute("use_world_units", m_use_world_units ? "true" : "false");
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return e;
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}
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void KRLODGroup::loadXML(tinyxml2::XMLElement* e)
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{
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KRNode::loadXML(e);
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m_min_distance = 0.0f;
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if (e->QueryFloatAttribute("min_distance", &m_min_distance) != tinyxml2::XML_SUCCESS) {
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m_min_distance = 0.0f;
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}
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m_max_distance = 0.0f;
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if (e->QueryFloatAttribute("max_distance", &m_max_distance) != tinyxml2::XML_SUCCESS) {
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m_max_distance = 0.0f;
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}
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float x = 0.0f, y = 0.0f, z = 0.0f;
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if (e->QueryFloatAttribute("reference_min_x", &x) != tinyxml2::XML_SUCCESS) {
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x = 0.0f;
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}
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if (e->QueryFloatAttribute("reference_min_y", &y) != tinyxml2::XML_SUCCESS) {
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y = 0.0f;
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}
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if (e->QueryFloatAttribute("reference_min_z", &z) != tinyxml2::XML_SUCCESS) {
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z = 0.0f;
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}
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m_reference.min = Vector3::Create(x, y, z);
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x = 0.0f; y = 0.0f; z = 0.0f;
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if (e->QueryFloatAttribute("reference_max_x", &x) != tinyxml2::XML_SUCCESS) {
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x = 0.0f;
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}
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if (e->QueryFloatAttribute("reference_max_y", &y) != tinyxml2::XML_SUCCESS) {
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y = 0.0f;
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}
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if (e->QueryFloatAttribute("reference_max_z", &z) != tinyxml2::XML_SUCCESS) {
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z = 0.0f;
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}
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m_reference.max = Vector3::Create(x, y, z);
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m_use_world_units = true;
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if (e->QueryBoolAttribute("use_world_units", &m_use_world_units) != tinyxml2::XML_SUCCESS) {
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m_use_world_units = true;
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}
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}
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const AABB& KRLODGroup::getReference() const
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{
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return m_reference;
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}
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void KRLODGroup::setReference(const AABB& reference)
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{
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m_reference = reference;
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}
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KRNode::LodVisibility KRLODGroup::calcLODVisibility(const KRViewport& viewport)
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{
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if (m_min_distance == 0 && m_max_distance == 0) {
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return LOD_VISIBILITY_VISIBLE;
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} else {
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float lod_bias = viewport.getLODBias();
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lod_bias = pow(2.0f, -lod_bias);
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// Compare using squared distances as sqrt is expensive
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float sqr_distance;
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float sqr_prestream_distance;
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Vector3 world_camera_position = viewport.getCameraPosition();
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Vector3 local_camera_position = worldToLocal(world_camera_position);
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Vector3 local_reference_point = m_reference.nearestPoint(local_camera_position);
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if (m_use_world_units) {
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Vector3 world_reference_point = localToWorld(local_reference_point);
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sqr_distance = (world_camera_position - world_reference_point).sqrMagnitude() * (lod_bias * lod_bias);
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sqr_prestream_distance = (float)(getContext().KRENGINE_PRESTREAM_DISTANCE * getContext().KRENGINE_PRESTREAM_DISTANCE);
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} else {
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sqr_distance = (local_camera_position - local_reference_point).sqrMagnitude() * (lod_bias * lod_bias);
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Vector3 world_reference_point = localToWorld(local_reference_point);
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sqr_prestream_distance = worldToLocal(Vector3::Normalize(world_reference_point - world_camera_position) * (float)getContext().KRENGINE_PRESTREAM_DISTANCE).sqrMagnitude(); // TODO, FINDME - Optimize with precalc?
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}
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float sqr_min_visible_distance = m_min_distance * m_min_distance;
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float sqr_max_visible_distance = m_max_distance * m_max_distance;
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if ((sqr_distance >= sqr_min_visible_distance || m_min_distance == 0) && (sqr_distance < sqr_max_visible_distance || m_max_distance == 0)) {
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return LOD_VISIBILITY_VISIBLE;
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} else if ((sqr_distance >= sqr_min_visible_distance - sqr_prestream_distance || m_min_distance == 0) && (sqr_distance < sqr_max_visible_distance + sqr_prestream_distance || m_max_distance == 0)) {
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return LOD_VISIBILITY_PRESTREAM;
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} else {
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return LOD_VISIBILITY_HIDDEN;
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}
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}
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}
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float KRLODGroup::getMinDistance()
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{
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return m_min_distance;
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}
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float KRLODGroup::getMaxDistance()
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{
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return m_max_distance;
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}
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void KRLODGroup::setMinDistance(float min_distance)
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{
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m_min_distance = min_distance;
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}
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void KRLODGroup::setMaxDistance(float max_distance)
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{
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m_max_distance = max_distance;
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}
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void KRLODGroup::setUseWorldUnits(bool use_world_units)
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{
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m_use_world_units = use_world_units;
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}
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bool KRLODGroup::getUseWorldUnits() const
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{
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return m_use_world_units;
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}
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