243 lines
8.5 KiB
C++
Executable File
243 lines
8.5 KiB
C++
Executable File
//
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// KRCollider.cpp
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// Kraken Engine
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//
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// Copyright 2025 Kearwood Gilbert. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other materials
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// provided with the distribution.
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//
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// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
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// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// The views and conclusions contained in the software and documentation are those of the
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// authors and should not be interpreted as representing official policies, either expressed
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// or implied, of Kearwood Gilbert.
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//
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#include "KREngine-common.h"
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#include "KRCollider.h"
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#include "KRContext.h"
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#include "resources/mesh/KRMesh.h"
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#include "KRRenderPass.h"
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using namespace hydra;
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/* static */
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void KRCollider::InitNodeInfo(KrNodeInfo* nodeInfo)
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{
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KRNode::InitNodeInfo(nodeInfo);
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nodeInfo->collider.audio_occlusion = 1.0f;
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nodeInfo->collider.layer_mask = 65535;
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nodeInfo->collider.mesh = -1;
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}
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KRCollider::KRCollider(KRScene& scene, std::string name)
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: KRNode(scene, name)
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, m_layer_mask(0xffff)
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, m_audio_occlusion(1.0f)
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{
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}
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KRCollider::KRCollider(KRScene& scene, std::string collider_name, std::string model_name, unsigned int layer_mask, float audio_occlusion)
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: KRNode(scene, collider_name)
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, m_layer_mask(layer_mask)
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, m_audio_occlusion(audio_occlusion)
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{
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m_model.set(model_name);
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}
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KRCollider::~KRCollider()
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{
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}
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std::string KRCollider::getElementName()
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{
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return "collider";
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}
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tinyxml2::XMLElement* KRCollider::saveXML(tinyxml2::XMLNode* parent)
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{
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tinyxml2::XMLElement* e = KRNode::saveXML(parent);
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e->SetAttribute("mesh", m_model.getName().c_str());
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e->SetAttribute("layer_mask", m_layer_mask);
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e->SetAttribute("audio_occlusion", m_audio_occlusion);
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return e;
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}
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void KRCollider::loadXML(tinyxml2::XMLElement* e)
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{
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KRNode::loadXML(e);
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m_model.set(e->Attribute("mesh"));
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m_layer_mask = 65535;
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if (e->QueryUnsignedAttribute("layer_mask", &m_layer_mask) != tinyxml2::XML_SUCCESS) {
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m_layer_mask = 65535;
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}
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m_audio_occlusion = 1.0f;
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if (e->QueryFloatAttribute("audio_occlusion", &m_audio_occlusion) != tinyxml2::XML_SUCCESS) {
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m_audio_occlusion = 1.0f;
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}
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}
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void KRCollider::loadModel()
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{
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KRMesh* prevModel = m_model.get();
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m_model.bind(&getContext());
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if (m_model.get() != prevModel) {
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getScene().notify_sceneGraphModify(this);
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}
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}
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AABB KRCollider::getBounds()
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{
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loadModel();
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if (m_model.isBound()) {
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return AABB::Create(m_model.get()->getMinPoint(), m_model.get()->getMaxPoint(), getModelMatrix());
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} else {
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return AABB::Infinite();
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}
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}
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bool KRCollider::lineCast(const Vector3& v0, const Vector3& v1, HitInfo& hitinfo, unsigned int layer_mask)
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{
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if (layer_mask & m_layer_mask) { // Only test if layer masks have a common bit set
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loadModel();
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if (m_model.isBound()) {
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if (getBounds().intersectsLine(v0, v1)) {
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Vector3 v0_model_space = Matrix4::Dot(getInverseModelMatrix(), v0);
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Vector3 v1_model_space = Matrix4::Dot(getInverseModelMatrix(), v1);
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HitInfo hitinfo_model_space;
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if (hitinfo.didHit()) {
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Vector3 hit_position_model_space = Matrix4::Dot(getInverseModelMatrix(), hitinfo.getPosition());
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hitinfo_model_space = HitInfo(hit_position_model_space, Matrix4::DotNoTranslate(getInverseModelMatrix(), hitinfo.getNormal()), (hit_position_model_space - v0_model_space).magnitude(), hitinfo.getNode());
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}
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if (m_model.get()->lineCast(v0_model_space, v1_model_space, hitinfo_model_space)) {
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Vector3 hit_position_world_space = Matrix4::Dot(getModelMatrix(), hitinfo_model_space.getPosition());
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hitinfo = HitInfo(hit_position_world_space, Vector3::Normalize(Matrix4::DotNoTranslate(getModelMatrix(), hitinfo_model_space.getNormal())), (hit_position_world_space - v0).magnitude(), this);
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return true;
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}
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}
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}
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}
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return false;
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}
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bool KRCollider::rayCast(const Vector3& v0, const Vector3& dir, HitInfo& hitinfo, unsigned int layer_mask)
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{
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if (layer_mask & m_layer_mask) { // Only test if layer masks have a common bit set
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loadModel();
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if (m_model.isBound()) {
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if (getBounds().intersectsRay(v0, dir)) {
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Vector3 v0_model_space = Matrix4::Dot(getInverseModelMatrix(), v0);
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Vector3 dir_model_space = Vector3::Normalize(Matrix4::DotNoTranslate(getInverseModelMatrix(), dir));
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HitInfo hitinfo_model_space;
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if (hitinfo.didHit()) {
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Vector3 hit_position_model_space = Matrix4::Dot(getInverseModelMatrix(), hitinfo.getPosition());
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hitinfo_model_space = HitInfo(hit_position_model_space, Vector3::Normalize(Matrix4::DotNoTranslate(getInverseModelMatrix(), hitinfo.getNormal())), (hit_position_model_space - v0_model_space).magnitude(), hitinfo.getNode());
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}
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if (m_model.get()->rayCast(v0_model_space, dir_model_space, hitinfo_model_space)) {
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Vector3 hit_position_world_space = Matrix4::Dot(getModelMatrix(), hitinfo_model_space.getPosition());
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hitinfo = HitInfo(hit_position_world_space, Vector3::Normalize(Matrix4::DotNoTranslate(getModelMatrix(), hitinfo_model_space.getNormal())), (hit_position_world_space - v0).magnitude(), this);
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return true;
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}
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}
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}
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}
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return false;
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}
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bool KRCollider::sphereCast(const Vector3& v0, const Vector3& v1, float radius, HitInfo& hitinfo, unsigned int layer_mask)
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{
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if (layer_mask & m_layer_mask) { // Only test if layer masks have a common bit set
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loadModel();
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if (m_model.isBound()) {
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AABB sphereCastBounds = AABB::Create( // TODO - Need to cache this; perhaps encasulate within a "spherecast" class to be passed through these functions
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Vector3::Create(KRMIN(v0.x, v1.x) - radius, KRMIN(v0.y, v1.y) - radius, KRMIN(v0.z, v1.z) - radius),
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Vector3::Create(KRMAX(v0.x, v1.x) + radius, KRMAX(v0.y, v1.y) + radius, KRMAX(v0.z, v1.z) + radius)
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);
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if (getBounds().intersects(sphereCastBounds)) {
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if (m_model.get()->sphereCast(getModelMatrix(), v0, v1, radius, hitinfo)) {
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hitinfo = HitInfo(hitinfo.getPosition(), hitinfo.getNormal(), hitinfo.getDistance(), this);
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return true;
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}
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}
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}
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}
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return false;
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}
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unsigned int KRCollider::getLayerMask()
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{
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return m_layer_mask;
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}
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void KRCollider::setLayerMask(unsigned int layer_mask)
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{
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m_layer_mask = layer_mask;
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}
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float KRCollider::getAudioOcclusion()
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{
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return m_audio_occlusion;
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}
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void KRCollider::setAudioOcclusion(float audio_occlusion)
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{
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m_audio_occlusion = audio_occlusion;
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}
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void KRCollider::render(RenderInfo& ri)
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{
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KRNode::render(ri);
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if (ri.renderPass->getType() == RenderPassType::RENDER_PASS_FORWARD_TRANSPARENT && ri.camera->settings.debug_display == KRRenderSettings::KRENGINE_DEBUG_DISPLAY_COLLIDERS) {
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loadModel();
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if (m_model.isBound()) {
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GL_PUSH_GROUP_MARKER("Debug Overlays");
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PipelineInfo info{};
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std::string shader_name("visualize_overlay");
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info.shader_name = &shader_name;
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info.pCamera = ri.camera;
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info.point_lights = &ri.point_lights;
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info.directional_lights = &ri.directional_lights;
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info.spot_lights = &ri.spot_lights;
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info.renderPass = ri.renderPass;
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info.rasterMode = RasterMode::kAdditive;
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info.modelFormat = m_model.get()->getModelFormat();
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info.vertexAttributes = m_model.get()->getVertexAttributes();
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KRPipeline* pShader = getContext().getPipelineManager()->getPipeline(*ri.surface, info);
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pShader->bind(ri, getModelMatrix());
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m_model.get()->renderNoMaterials(ri.commandBuffer, ri.renderPass, getName(), "visualize_overlay", 1.0f);
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GL_POP_GROUP_MARKER;
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}
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}
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}
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