ee35c5540e1602f38bf3ae57027fbe3ec8c2702c
Implemented procedural loading of textures with new streamer algorithm Fixed thread safety issues in streamer (double-buffered old level tracking variables) Texture streamer now only processes once per frame --HG-- branch : nfb
Description
No description provided
Languages
C++
86.4%
GLSL
7.2%
CMake
2.4%
Objective-C++
1.9%
C
1.9%
Other
0.2%