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fee0a0df1c6866e5dfa063f29a0a51f5bcb2a0ae
kraken/kraken_standard_assets_ios/Shaders/ObjectShader.fsh
Kearwood Gilbert 187b87bdae Corrected object shader's specularFactor calculation, which would result in NaN values that may propagate on some GPU's to the rest of the color calculation. This resulted in blocks of black pixels on some GPU's including the iPhone 6.
2014-10-05 23:20:34 -07:00

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