Files
kraken/KREngine/kraken/KRTexturePVR.cpp
Kearwood Gilbert ee35c5540e Corrected bug that allowed incomplete cube map textures to attempt to load, resulting in gl errors
Implemented procedural loading of textures with new streamer algorithm
Fixed thread safety issues in streamer (double-buffered old level tracking variables)
Texture streamer now only processes once per frame

--HG--
branch : nfb
2014-04-14 00:47:29 -07:00

299 lines
10 KiB
C++

//
// KRTexturePVR.cpp
// KREngine
//
// Copyright 2012 Kearwood Gilbert. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are
// permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice, this list
// of conditions and the following disclaimer in the documentation and/or other materials
// provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
// ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The views and conclusions contained in the software and documentation are those of the
// authors and should not be interpreted as representing official policies, either expressed
// or implied, of Kearwood Gilbert.
//
#include "KRTexturePVR.h"
#include "KRTextureManager.h"
#include "KREngine-common.h"
#define PVR_TEXTURE_FLAG_TYPE_MASK 0xff
static char gPVRTexIdentifier[5] = "PVR!";
enum
{
kPVRTextureFlagTypePVRTC_2 = 24,
kPVRTextureFlagTypePVRTC_4
};
typedef struct _PVRTexHeader
{
uint32_t headerLength;
uint32_t height;
uint32_t width;
uint32_t numMipmaps;
uint32_t flags;
uint32_t dataLength;
uint32_t bpp;
uint32_t bitmaskRed;
uint32_t bitmaskGreen;
uint32_t bitmaskBlue;
uint32_t bitmaskAlpha;
uint32_t pvrTag;
uint32_t numSurfs;
} PVRTexHeader;
KRTexturePVR::KRTexturePVR(KRContext &context, KRDataBlock *data, std::string name) : KRTexture2D(context, data, name) {
#if TARGET_OS_IPHONE
PVRTexHeader header;
m_pData->copy(&header, 0, sizeof(PVRTexHeader));
uint32_t formatFlags = header.flags & PVR_TEXTURE_FLAG_TYPE_MASK;
if (formatFlags == kPVRTextureFlagTypePVRTC_4) {
m_internalFormat = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
} else if(formatFlags == kPVRTextureFlagTypePVRTC_2) {
m_internalFormat = GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG;
} else {
assert(false);
}
uint32_t pvrTag = header.pvrTag;
if (gPVRTexIdentifier[0] != ((pvrTag >> 0) & 0xff) ||
gPVRTexIdentifier[1] != ((pvrTag >> 8) & 0xff) ||
gPVRTexIdentifier[2] != ((pvrTag >> 16) & 0xff) ||
gPVRTexIdentifier[3] != ((pvrTag >> 24) & 0xff)) {
assert(false);
}
m_iWidth = header.width; // Note: call __builtin_bswap32 when needed to switch endianness
m_iHeight = header.height;
m_bHasAlpha = header.bitmaskAlpha;
uint32_t dataStart = sizeof(PVRTexHeader);
uint32_t dataLength = header.dataLength, dataOffset = 0, dataSize = 0;
uint32_t width = m_iWidth, height = m_iHeight, bpp = 4;
uint32_t blockSize = 0, widthBlocks = 0, heightBlocks = 0;
// Calculate the data size for each texture level and respect the minimum number of blocks
while(dataOffset < dataLength) {
if (formatFlags == kPVRTextureFlagTypePVRTC_4) {
blockSize = 4 * 4; // Pixel by pixel block size for 4bpp
widthBlocks = width / 4;
heightBlocks = height / 4;
bpp = 4;
} else {
blockSize = 8 * 4; // Pixel by pixel block size for 2bpp
widthBlocks = width / 8;
heightBlocks = height / 4;
bpp = 2;
}
// Clamp to minimum number of blocks
if (widthBlocks < 2) {
widthBlocks = 2;
}
if (heightBlocks < 2) {
heightBlocks = 2;
}
dataSize = widthBlocks * heightBlocks * ((blockSize * bpp) / 8);
m_blocks.push_back(m_pData->getSubBlock(dataStart + dataOffset, dataSize));
dataOffset += dataSize;
width = width >> 1;
if(width < 1) {
width = 1;
}
height = height >> 1;
if(height < 1) {
height = 1;
}
}
m_max_lod_max_dim = m_iWidth > m_iHeight ? m_iWidth : m_iHeight;
m_min_lod_max_dim = width > height ? width : height;
#endif
}
KRTexturePVR::~KRTexturePVR() {
for(std::list<KRDataBlock *>::iterator itr = m_blocks.begin(); itr != m_blocks.end(); itr++) {
KRDataBlock *block = *itr;
delete block;
}
m_blocks.clear();
}
long KRTexturePVR::getMemRequiredForSize(int max_dim)
{
int target_dim = max_dim;
if(target_dim < m_min_lod_max_dim) target_dim = target_dim;
// Determine how much memory will be consumed
int width = m_iWidth;
int height = m_iHeight;
long memoryRequired = 0;
for(std::list<KRDataBlock *>::iterator itr = m_blocks.begin(); itr != m_blocks.end(); itr++) {
KRDataBlock *block = *itr;
if(width <= target_dim && height <= target_dim) {
memoryRequired += block->getSize();
}
width = width >> 1;
if(width < 1) {
width = 1;
}
height = height >> 1;
if(height < 1) {
height = 1;
}
}
return memoryRequired;
}
bool KRTexturePVR::uploadTexture(GLenum target, int lod_max_dim, int &current_lod_max_dim, bool compress, bool premultiply_alpha)
{
int target_dim = lod_max_dim;
if(target_dim < m_min_lod_max_dim) target_dim = m_min_lod_max_dim;
if(m_blocks.size() == 0) {
return false;
}
// Determine how much memory will be consumed
int width = m_iWidth;
int height = m_iHeight;
long memoryRequired = 0;
long memoryTransferred = 0;
#if GL_EXT_texture_storage
if(target == GL_TEXTURE_CUBE_MAP_POSITIVE_X || target == GL_TEXTURE_2D) {
// Call glTexStorage2DEXT only for the first uploadTexture used when creating a texture
int level_count=0;
int max_lod_width=0;
int max_lod_height=0;
for(std::list<KRDataBlock *>::iterator itr = m_blocks.begin(); itr != m_blocks.end(); itr++) {
if(width <= target_dim && height <= target_dim) {
if(max_lod_width == 0) {
max_lod_width = width;
max_lod_height = height;
}
level_count++;
}
width = width >> 1;
if(width < 1) {
width = 1;
}
height = height >> 1;
if(height < 1) {
height = 1;
}
}
width = m_iWidth;
height = m_iHeight;
if(target == GL_TEXTURE_CUBE_MAP_POSITIVE_X) {
glTexStorage2DEXT(GL_TEXTURE_CUBE_MAP, level_count, m_internalFormat, max_lod_width, max_lod_height);
} else if(target == GL_TEXTURE_2D) {
glTexStorage2DEXT(target, level_count, m_internalFormat, max_lod_width, max_lod_height);
}
}
#endif
// Upload texture data
int destination_level=0;
int source_level = 0;
for(std::list<KRDataBlock *>::iterator itr = m_blocks.begin(); itr != m_blocks.end(); itr++) {
KRDataBlock *block = *itr;
if(width <= target_dim && height <= target_dim) {
if(width > current_lod_max_dim) {
current_lod_max_dim = width;
}
if(height > current_lod_max_dim) {
current_lod_max_dim = height;
}
#if GL_APPLE_copy_texture_levels && GL_EXT_texture_storage
if(target == GL_TEXTURE_2D && width <= m_current_lod_max_dim && height <= m_current_lod_max_dim) {
//GLDEBUG(glCompressedTexImage2D(target, i, m_internalFormat, width, height, 0, block.length, NULL)); // Allocate, but don't copy
// GLDEBUG(glTexImage2D(target, 0, GL_RGBA, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, NULL));
GLDEBUG(glCopyTextureLevelsAPPLE(m_iNewHandle, m_iHandle, source_level, 1));
} else {
block->lock();
GLDEBUG(glCompressedTexSubImage2D(target, destination_level, 0, 0, width, height, m_internalFormat, (GLsizei)block->getSize(), block->getStart()));
block->unlock();
memoryTransferred += block->getSize(); // memoryTransferred does not include throughput of mipmap levels copied through glCopyTextureLevelsAPPLE
}
#else
block->lock();
#if GL_EXT_texture_storage
GLDEBUG(glCompressedTexSubImage2D(target, destination_level, 0, 0, width, height, m_internalFormat, block->getSize(), block->getStart()));
#else
GLDEBUG(glCompressedTexImage2D(target, destination_level, m_internalFormat, width, height, 0, block->getSize(), block->getStart()));
#endif
block->unlock();
memoryTransferred += block->getSize(); // memoryTransferred does not include throughput of mipmap levels copied through glCopyTextureLevelsAPPLE
#endif
memoryRequired += block->getSize();
//
// err = glGetError();
// if (err != GL_NO_ERROR) {
// assert(false);
// return false;
// }
//
destination_level++;
}
if(width <= m_current_lod_max_dim && height <= m_current_lod_max_dim) {
source_level++;
}
width = width >> 1;
if(width < 1) {
width = 1;
}
height = height >> 1;
if(height < 1) {
height = 1;
}
}
return true;
}
std::string KRTexturePVR::getExtension()
{
return "pvr";
}