Peter Courtemanche
cae949c259
AudioManager - increased pool size to reduce dropouts. Change startFrame locks to non-blocking - improves FPS a bit and dropout rate goes down.
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--HG--
branch : nfb
2014-01-14 19:12:51 -08:00
Peter Courtemanche
ca1af8dd3e
Changed the buffer constants to decrease the number of drop outs (still needs some work)
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--HG--
branch : nfb
2014-01-14 15:51:32 -08:00
Peter Courtemanche
edbae68dc5
Little bug fix for the mute/unmute code
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--HG--
branch : nfb
2014-01-14 14:41:54 -08:00
Peter Courtemanche
62ca3305a6
Made the audio mute function static (so it can be called from anywhere)
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--HG--
branch : nfb
2014-01-14 14:09:21 -08:00
Peter Courtemanche
89f31f00ec
Added limiter and mute methods to KRAudioManager
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--HG--
branch : nfb
2014-01-14 13:32:56 -08:00
Peter Courtemanche
dea797a69c
Removing experimental code
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--HG--
branch : nfb
2014-01-14 10:22:42 -08:00
Peter Courtemanche
d2f9434e13
Peter’s experiments with audio .. to be revised
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--HG--
branch : nfb
2014-01-13 19:03:41 -08:00
Peter Courtemanche
45b86e8ccb
Temporary fix to stop the app from crashing when it runs the texture resize routine with a size of 1024 for 2 minutes.
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Take a look at the FINDME comment.
--HG--
branch : nfb
2014-01-13 15:16:30 -08:00
Peter Courtemanche
516115f4d5
Updated the constants defined for the audio block size
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--HG--
branch : nfb
2014-01-13 11:54:21 -08:00
Peter Courtemanche
5b77f22f2d
Changed AUGraph frame buffer size to match the AU render size (improves performance by about 10 times)
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Comment in AudioSample.cpp where we can hook in an alternate mp3 input streamer
--HG--
branch : nfb
2014-01-07 16:52:47 -08:00
Peter Courtemanche
d38419b454
For iOS target - defined out parts of the TGA code that use GL constants that are not defined in GLES2
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Commented out an assert() that crashes the app when the debug interface is asked to draw text at the bottom of the screen (i.e. the FPS)
--HG--
branch : nfb
2014-01-06 12:48:26 -08:00
63a3fa2d9e
Organized directory structure for 3rd party source and libraries.
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Added pvrtexlib library and headers
Added Recast
--HG--
branch : nfb
2014-01-04 20:19:06 -08:00
a45b31ca21
OSX Build memory parameter tuning
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Corrected bug in KTX textures that would cause a compilation failure on iOS builds.
--HG--
extra : source : bbb3a2442166488f2581d5cb720b51630324fb73
2014-01-04 19:00:44 -08:00
656a9cadb6
OSX Build memory parameter tuning
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Corrected bug in KTX textures that would cause a compilation failure on iOS builds.
--HG--
branch : nfb
2014-01-04 19:00:44 -08:00
896311f0ac
KTX Texture compression fixed for opaque textures without an alpha channel.
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KTX Texture mipmaps now loading correctly.
--HG--
extra : source : 35ac38101008024955ffa4d4c6e66f8e5be026a2
2014-01-04 03:36:56 -08:00
f6da62221f
KTX Texture compression fixed for opaque textures without an alpha channel.
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KTX Texture mipmaps now loading correctly.
--HG--
branch : nfb
2014-01-04 03:36:56 -08:00
a6fdde5978
OSX Build now running again
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Implemented KTX texture file support
Implemented workflow for compressing TGA textures referenced by FBX files to KTX with DXT1 and DXT5 format.
--HG--
extra : source : 7283e7f81861682f54cda3ef6c9b0fbc9273f675
2014-01-03 02:17:27 -08:00
5de7ef1d26
OSX Build now running again
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Implemented KTX texture file support
Implemented workflow for compressing TGA textures referenced by FBX files to KTX with DXT1 and DXT5 format.
--HG--
branch : nfb
2014-01-03 02:17:27 -08:00
Peter Courtemanche
beee63336f
Updated header search paths (actually reverted to the one that works)
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--HG--
extra : source : 336a9573b792805e71a69c8f0240f16e06dbca40
2013-12-17 20:20:49 -08:00
Peter Courtemanche
2a34b54ed4
Updated header search paths (actually reverted to the one that works)
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--HG--
branch : nfb
2013-12-17 20:20:49 -08:00
Peter Courtemanche
f671b21007
Update LoadXML to use the same field names as SaveXML
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--HG--
extra : source : cb9d53843ea05307e3f3e9ee1ec68b47de839f4e
2013-12-16 17:18:12 -08:00
Peter Courtemanche
5923046cd8
Update LoadXML to use the same field names as SaveXML
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--HG--
branch : nfb
2013-12-16 17:18:12 -08:00
f97c51ce44
Corrected formatting of logged messages.
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--HG--
extra : source : 055166b931edaf78d482a143b5c8b6898a387904
2013-12-14 18:13:00 -08:00
5170722a4c
Corrected formatting of logged messages.
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--HG--
branch : nfb
2013-12-14 18:13:00 -08:00
b704ae5523
Corrected compile error in fbx pipeline
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--HG--
extra : source : 6e6f5784434d28e7c73d67efa21047a4ab325f66
2013-12-14 18:03:51 -08:00
41f6fc12a5
Corrected compile error in fbx pipeline
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--HG--
branch : nfb
2013-12-14 18:03:51 -08:00
e466e38501
Implemented KRModel::setLightMap
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Implemented KRModel::getLightMap
Corrected logging bugs and crashes during fbx import pipeline
--HG--
extra : source : d3c9f1247de05d4ecb57210faa5c1809208f7a06
2013-12-14 18:02:01 -08:00
99b9716992
Implemented KRModel::setLightMap
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Implemented KRModel::getLightMap
Corrected logging bugs and crashes during fbx import pipeline
--HG--
branch : nfb
2013-12-14 18:02:01 -08:00
4f61b1f96b
FBX Importer messages are now sent through the logging callbacks
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--HG--
extra : source : 5be63aaf609e05f9be60a36a95213f41e6d5f228
2013-12-14 16:37:14 -08:00
c602b12f04
FBX Importer messages are now sent through the logging callbacks
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--HG--
branch : nfb
2013-12-14 16:37:14 -08:00
14aad147fe
Implemented logging callbacks for client applications that would like to implement their own GUI
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--HG--
extra : source : bf007f5c932c9110cbdc0dc651c66a02a0c68477
2013-12-14 16:06:44 -08:00
e39eebff26
Implemented logging callbacks for client applications that would like to implement their own GUI
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--HG--
branch : nfb
2013-12-14 16:06:44 -08:00
Peter Courtemanche
0773cbc4ba
Added a quick warning message macro. KRSceneManager updates to del with NULL scenes.
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--HG--
extra : source : ba524aee3db60b42cb093ef9ad76d62f11928a2f
2013-12-14 14:20:30 -08:00
33362c1c2d
VBO Swapping TTY message disabled except for DEBUG builds.
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Added comment with details on what actions to take if this message appears in the TTY.
2014-01-14 21:46:17 -08:00
Peter Courtemanche
f1bc1a52a0
Added a quick warning message macro. KRSceneManager updates to del with NULL scenes.
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--HG--
branch : nfb
2013-12-14 14:20:30 -08:00
Peter Courtemanche
1c31eded59
removed VBO swapping printf - speeds up the render by 50%
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--HG--
branch : nfb
2013-12-10 18:05:25 -08:00
admin8onf@admin8onfs-pro.nfbonf.nfb.ca
a0dbc8953c
no message
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--HG--
branch : nfb
2013-12-10 11:25:08 -08:00
3d907e06d5
Reverb and Ambient zone visualizations are now exposed through the debug interface.
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Colliders are now imported with a prefix of collider#_ instead of collider_#_
--HG--
extra : source : 3fe036b138659b88a903859578ec9099e5ec353c
2013-12-09 22:29:13 -08:00
084c3a2788
Corrected Kraken xcode workspace.
2014-01-14 21:12:43 -08:00
bea3dc61e8
Reverb and Ambient zone visualizations are now exposed through the debug interface.
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Colliders are now imported with a prefix of collider#_ instead of collider_#_
--HG--
branch : nfb
2013-12-09 22:29:13 -08:00
Peter
7b009c114a
Updates for strip_unchanging_attributes to make it act on groups of x, y, z attires
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--HG--
branch : nfb
2013-12-09 15:35:07 -08:00
736bda0ac8
Merge
2013-12-05 22:05:00 -08:00
d4f16439fc
No longer filling KRLocator::m_userAttributes with fbx properties that had unsupported data types
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--HG--
branch : nfb
2013-12-05 20:15:32 -08:00
5b708fa1cd
Implemented KRLocator::getUserAttributes(), which returns a list of additional properties enumerated from fbx files so client code can convert locators into application-specific objects
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--HG--
branch : nfb
2013-12-05 19:44:58 -08:00
f1d23de23f
Fixed compilation failure of fbx importer pipeline.
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--HG--
branch : nfb
2013-12-05 18:46:48 -08:00
2a49523fd8
- I have replaced the lines inserted in to KRResource+Fbx that look for “collider_so_” with logic to look for “collider_##_”. This means that Jonny will need to name the flare height colliders with a prefix of “collider_16_” in the Circa 1948 project.
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- The code block starting with “INTERRUPT THE NODE STUFF IN HERE” has been moved to KRImport where it should occur. I have added an example in there on
- Removed the comments, “***** curves 1, 2, and 3 are x, y, z translation .. the first point holds the key frame in centimeters. POSSIBLE UPGRADE .. grab the key frame and output it as the start location to the kranimation file”, as this is incorrect and misleading. You must never depend on the order of the curves in the FBX file. The exporting of the first point in the animation curve should be done in KRImport, after Kraken has already resolved the animation layers and attribute assignments using proper metadata in the fbx file. You can do this using the existing Kraken API rather than modifying Kraken itself. In addition, we can’t make any assumptions based on the first keyframe time matching the animation start time. The actual animation start time is imported by Kraken using the FBX fields that explicitly specify it. The reason we read animation start and end times from a text file is to split the animation into multiple animations from a single fbx file. KRImport can already export a single animation from an fbx file automatically simply by not specifying an animation split file.
- Removed comment, “// **** this is where the assert used to happen”. This comment adds no value and is confusing to other Kraken users, as the assert does not happen any more ;-)
- Removed comment, “// KRNode *LoadMesh parses the "collider names" and then alters the attributes (NFB HACK)”. I have refactored this code so this is no longer a hack.
--HG--
branch : nfb
2013-12-05 18:34:20 -08:00
c9d489afab
Implemented KRScene::getLocators()
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--HG--
branch : nfb
2013-12-05 18:20:01 -08:00
admin8onf@admin8onfs-pro.nfbonf.nfb.ca
e70af54206
Merge
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--HG--
branch : nfb
2013-12-05 15:57:13 -08:00
Peter
fef872cc6d
updates to existing importer (bugs, etc.) and addition of importer audio objects skeleton code
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--HG--
branch : nfb
2013-12-05 15:54:28 -08:00
e5121e3958
Fixed syntax error in rim shader
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--HG--
branch : nfb
2013-12-05 01:17:30 -08:00