30ebb97430
KRAmbientZone now using KRNodeProperty
2025-11-24 17:57:19 -08:00
9d2d788b98
KRReverbZone is now using KRNodeProperty
2025-11-23 16:07:31 -08:00
34171c7d56
Added std::string support to KRNodeProperty
2025-11-23 15:57:28 -08:00
c239d68950
KRLight is now using KRNodeProperty for texture binding
2025-11-23 15:45:08 -08:00
3d69a7154c
KRSpotLight is now using KRNodeProperty
2025-11-23 15:40:34 -08:00
0a3a0d234e
Add KRResourceBinding support to KRNodeProperty
2025-11-23 15:36:03 -08:00
635278022e
KRAmbientZone now using KRAudioSampleBinding
2025-11-19 23:29:49 -08:00
8c52ed697f
Added hydra::Vector3 support to KRNodeProperty
2025-11-19 22:31:33 -08:00
92843b93d2
Implemented bool support for KRNodeProperty. Applied KRNodeProperty to bool and float properties of KRLight
2025-11-17 22:56:29 -08:00
ead7aade63
Implement KRNodeProperty to reduce boilerplate needed for adding new node attributes
2025-11-17 22:03:45 -08:00
9b20d1ef1d
Implemented getResourceBindings methods to recursively collect resource bindings from nodes and resource-to-resource connections. Replaced many KRNode::preStream() overrides with a generic handler in KRNode::preStream() that walks the resource binding tree.
2025-11-17 19:40:51 -08:00
b146886691
Streamlined resource handling in Pre-Stream with KRResourceBinding::submitRequest
2025-11-17 00:55:50 -08:00
61cc889880
KRMesh cleanup, now including lod coverage in resource requests for meshes
2025-11-17 00:05:48 -08:00
5217ab8018
Removed redundant requestResidency call for m_lightMap in KRModel
2025-11-16 23:45:04 -08:00
0abc52525d
Implemented KRMesh::requestResidency
2025-11-16 23:39:08 -08:00
112fdab9f5
Removed unused argument from KRTexture::getStreamLevel
2025-11-16 23:29:15 -08:00
8b04a84470
KRCamera now using KRTextureBinding for the debug font
2025-11-16 23:24:51 -08:00
274fd7a69e
Replaced more direct requestResidency calls with KRResourceRequest's
2025-11-14 23:55:44 -08:00
2e9fac869a
KRMaterial is now using KRResourceRequest's to load textures
2025-11-14 23:33:44 -08:00
dec5872cf6
WIP refactoring to move resource streaming to use KRResourceRequest lists
2025-11-14 22:30:08 -08:00
d664e670f4
Refactoring - rename resetPoolExpiry to requestResidency
2025-11-13 23:02:58 -08:00
a68b1bf38d
KRModel cleanup, move lightmap resource binding to prestream
2025-11-13 22:53:31 -08:00
be2116d338
Implement KRCamera::preStream
2025-11-13 22:52:43 -08:00
2ce2582318
Refactor KRResourceBinding setName method to set
2025-11-13 22:31:00 -08:00
13efe5caec
Refactor KRResourceBinding load and isLoaded methods to reflect binding rather than loading
2025-11-13 22:25:34 -08:00
dbf31ceebe
Move more repeated logic out of node render methods into KRScene
2025-11-13 22:17:11 -08:00
e029e0b3fc
Move pre-streaming logic from KRNode and descendants to KRScene, simplifying KRNode render methods
2025-11-13 22:01:24 -08:00
614ce0a151
Fixed leak of reflected objects
2025-11-11 23:45:03 -08:00
51b8bcbc78
KRCollider is now using KRMeshBinding
2025-11-11 23:20:00 -08:00
82019987e6
Implemented KRMeshBinding, mesh lod functionality is now explicit in KRScene format and api
2025-11-11 23:07:04 -08:00
8c8aa1893c
Implemented KRAudioSampleBinding, applied to KRAudioSource
2025-11-11 15:18:19 -08:00
1a602d30b1
KRMaterial now using KRTextureBinding
2025-11-11 14:54:42 -08:00
d2e116cce9
KRModel now using KRTextureBinding
2025-11-11 14:37:31 -08:00
64b89426bc
KRCamera now using KRTextureBinding
2025-11-11 14:29:26 -08:00
d8eb663731
KRLight now using KRTextureBinding
2025-11-11 14:21:34 -08:00
dbb6e98307
Implemented KRResourceBinding and KRTextureBinding, apply to KRSprite
2025-11-11 14:13:17 -08:00
7cb09d8f89
Replaced setPushConstant call in KRCamera with reflection
2025-11-11 13:05:23 -08:00
53f2a85136
Replacing more setPushConstant calls with generalized reflection
2025-09-01 23:12:11 -07:00
b5b3aa028e
WIP Implementing Reflection for lighting and particle systems
2025-08-31 16:17:21 -07:00
453d8d8f68
Removed bRimColor from PipelineInfo
...
Rim highlighting parameters now accessed through KRMesh reflection
Removed ambient_intensity and light_intensity from KRRenderSettings. To be replaced with proper tone mapping.
2025-08-31 15:22:55 -07:00
f48d99d2c2
Update glslang
...
Fix code paths in getShaderValue implementations that did not return a value
2025-08-31 14:51:45 -07:00
1bd16c05c0
Updated Spirv-Reflect
2025-08-31 14:27:52 -07:00
993ce744b2
Updated VMA and VOLK
2025-08-31 14:25:27 -07:00
2c79c4ac6e
Update Vulkan
2025-08-31 14:21:14 -07:00
e44a6875eb
Bump Copyright year
2025-08-31 14:11:20 -07:00
37b266dc11
WIP adding shader reflection to KRMaterial.
...
KRNode::RenderInfo now maintains a stack of reflected objects.
WIP adding shader reflection to KRNode.
2025-08-31 01:45:34 -07:00
6ccbecda3c
Fix build failure / type-o in KRRenderSettings
2025-08-31 00:56:56 -07:00
ec37ec99bd
KRRenderSettings is now feeding push constants using reflection.
2025-08-31 00:54:05 -07:00
51534da431
Shader reflection now using ShaderValueType
2025-08-31 00:30:15 -07:00
97da7eaa94
Added ShaderValueType enum to shader reflection
2025-08-30 17:19:00 -07:00