1d11be0e61
Refactored KRTexture::_swapHandles for Vulkan. Added KRTexture::m_haveNewHandles.
2022-07-13 23:44:43 -07:00
85847fd2e0
Beginning refactoring of KRTexture for Vulkan. Added KRTexture::TextureHandle.
2022-07-13 23:24:46 -07:00
0382c15fe3
Re-enabling KRCamera::renderPost
2022-07-13 22:54:10 -07:00
e280ac486a
Vertex data is now uploaded asynchronously, using staging buffers.
2022-07-12 00:48:53 -07:00
96e57d9344
Streaming thread now calling KRDebive::streamStart() and KRDevice::streamEnd().
2022-07-12 00:41:37 -07:00
7ea1349fb9
Implemented Asynchronous upload (transfer queue) functions in KRDevice.
2022-07-12 00:31:30 -07:00
dfde4f876d
KRDevice::createBuffer is now fallible.
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Staging buffer flags corrected.
2022-07-12 00:01:27 -07:00
738cfd29ef
KRDevice now creates transfer queues for each GPU. Implemented algorithm to keep graphics, compute, and transfer queue families independent when possible.
2022-07-11 23:45:08 -07:00
7f3ceebd5f
Allocated staging buffers for asset upload. For each GPU, two buffers. One for asynchronous asset streaming with the transfer queue and another for immediate asset streaming with the graphics queue.
2022-07-11 22:55:08 -07:00
4bc44a8e52
Removed KRContext::getStreamingEnabled and KRContext::setStreamingEnabled, as streaming is always enabled in the runtime now. m_streamingEnabled remains as a signal that the managers have completed loading and that streaming should start.
2022-07-11 22:27:44 -07:00
fed12dbc96
Moved debug label functionality to KRDevice::createBuffer
2022-07-10 00:15:18 -07:00
6e1e07cc07
Created helper function for Vulkan Buffer creation, KRDevice::createBuffer.
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Updated KRMeshManager to use KRDevice::createBuffer for vertex and index data.
2022-07-09 23:52:35 -07:00
64341c4e90
Deleted commented dead code from KRCamera::renderPost
2022-07-09 23:42:43 -07:00
73597a21c2
Removed no longer necessary glFinish call
2022-07-09 23:20:25 -07:00
d5635a4996
Converted debug_font shader to Vulkan glsl
2022-07-08 22:20:03 -07:00
6b8404c3d7
Removed rim_color and rim_power arguments from KRPipeline::bind.
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Updated the call site in KRMaterial to set rim_color and rim_power explicitly.
2022-07-08 00:01:40 -07:00
b0be60cf18
Removed fade_color argument from KRPipeline::bind.
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Updated call sites to only set this attribute in the one case needed (post_fx shader)
2022-07-07 23:49:27 -07:00
ee77caba9b
Updated hydra.
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Latest hydra version removes dead GL helper functions.
2022-07-07 23:20:50 -07:00
5dd2068e1b
Replaced GL draw calls with Vulkan in KRMesh
2022-07-07 23:18:22 -07:00
44055d1e6a
Replace ifdef guards with pragma once
2022-07-07 23:09:30 -07:00
c7f9277780
Update hydra
2022-07-07 23:08:54 -07:00
216cbe3eec
PipelineInfo::CullMode and PipelineInfo::RasterMode are no longer within the PipelineInfo class, enabling easier forward declaration.
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KRMaterial::bind now accepts remaining parameters required to set up the pipeline.
Removed GL calls from KRModel.
Replaced ifdef guards with pragma once.
KRMesh::model_format_t changed to ModelFormat and is no longer within KRMesh, enabling easier forward declaration.
2022-07-07 22:51:16 -07:00
4f3b8ad584
KRMesh::renderSubmesh non-indexed format meshes now converted to Vulkan draw calls
2022-07-07 21:44:08 -07:00
7d36a0036c
Updated call sites to ensure that KRPipeline::setUniform calls are made before KRPipeline::bind calls.
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Eliminated kraken::SetUniform helper functions, which are no longer used.
2022-07-07 21:37:10 -07:00
560f7da9e7
Implemented automatic binding of push constants at runtime using SPIRV-Reflection.
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Replaced GL uniforms with Vulkan push constants.
2022-07-07 19:29:50 -07:00
88a1ca186b
Added KRMesh::isReady
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Vulkan test code now uses KRMesh and asset ingestion pipeline for vertex and index data.
Updated Vulkan test shader to match KRMesh attribute layout.
2022-07-07 00:23:14 -07:00
e976e94da1
Added index buffer support to KRMeshManager::KRVBOData::bind
2022-07-06 23:51:43 -07:00
d2c8763fd9
Added KRMeshManager::GetMaxLODModel helper function.
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Refactored KRMeshManager::GetModel call sites to use GetMaxLODModel where only the maximum LOD is used.
2022-07-06 23:42:47 -07:00
85b7b2cd31
(continued...)
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KRMesh::renderSubmesh is now private.
Added KRMesh::renderNoMaterials.
Replaced renderSubmesh loops outside KRMesh with calls to KRMesh::renderNoMaterials.
Added KRMesh::getVertexAttributes.
Call sites are now using KRMesh::getVertexAttributes and KRMesh::getModelFormat to configure the pipeline.
2022-07-06 23:11:00 -07:00
93d665b356
KRMesh::renderSubmesh is now private.
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Added KRMesh::renderNoMaterials.
Replaced renderSubmesh loops outside KRMesh with calls to KRMesh::renderNoMaterials.
Added KRMesh::getVertexAttributes.
Call sites are now using KRMesh::getVertexAttributes and KRMesh::getModelFormat to configure the pipeline.
2022-07-06 23:04:43 -07:00
b7e4415b16
Inlined, removed wrapper function KRPipelineManager::selectPipeline
2022-07-06 21:59:50 -07:00
8e9885b46c
WIP Inlining KRPipelineManager::selectPipeline wrapper function.
2022-07-05 22:22:48 -07:00
d76ce2090d
Eliminated one overload of KRPipelineManager::selectPipeline
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Vulkan draw call refactoring
2022-07-05 22:08:05 -07:00
54e484bd71
Replacing glDraw commands with vkCmdDraw and populating PipelineInfo with vertex formats.
2022-07-05 21:40:26 -07:00
bbc0de400c
Added PipelineInfo::vertexAttributes and PipelineInfo::modelFormat
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KRPipelineManager::getPipeline now has just one version with two arguments.
Commented out GL version of getPipeline, to be later merged into the Vulkan version.
2022-07-05 21:27:41 -07:00
ad64ab506a
Eliminated dead functions.
2022-07-04 22:21:28 -07:00
68c3831fde
Added composite buffer render passes for deferred lighting path.
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Refactoring KRCamera::renderFrame to use render passes.
Eliminate composite buffer binding GL code from KRCamera::renderFrame
2022-07-04 22:08:05 -07:00
17113b59ea
Removing no longer needed OpenGL code.
2022-07-04 21:20:43 -07:00
943bbfda2f
Added PipelineInfo::CullMode
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Replaced GL culling functions with CullMode pipeline option.
2022-07-04 20:49:46 -07:00
b801da7eb3
Blending and depth testing refactoring to Vulkan. Eliminating OpenGL state following.
2022-07-04 20:18:00 -07:00
2e371386cf
Added PipelineInfo::RasterMode::kOpaqueNoDepthWrite
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Refactored additional GL depth and blending state to use RasterMode
2022-07-03 21:52:54 -07:00
44be42a4a8
VkPipelineColorBlendAttachmentState and VkPipelineDepthStencilStateCreateInfo are now driven by PipelineInfo::RasterMode
2022-07-03 21:33:52 -07:00
e0e51c3f07
Added PipeLineInfo::RasterMode::kOpaqueLessTest
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Refactored particles and additive effects to use PipelineInfo::RasterMode rather than direct GL calls.
2022-07-03 21:13:39 -07:00
13412cb5c5
Comment type-o
2022-07-03 20:54:23 -07:00
6bb2309d07
Fixed errors in comment describing PipelineInfo::RasterMode
2022-07-02 21:04:20 -07:00
8db6a4313f
Combined depth test and depth write modes into PipelineInfo.rasterMode.
2022-07-02 21:01:02 -07:00
d292c86b6e
Eliminated PipelineInfo.bAlphaBlend as it can be determined from rasterMode
2022-07-02 20:23:09 -07:00
d571bcbdc3
Refactor OpenGL alpha blending to use PipelineInfo.rasterMode
2022-07-02 20:07:11 -07:00
0f8feb669c
Fix Azure CI, MSVC CMake integration. Update configure batch script to VS 2022
2022-07-02 18:31:48 -07:00
d1b085ffb5
Moved PipelineInfo to KRPipeline.h
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Added PipelineInfo::RasterMode
2022-04-14 00:48:03 -07:00